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Facebook launches E.gg, an experimental collage making app

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Facebook’s internal R&D group, NPE Team, has today officially launched its latest app, E.gg, to a broader audience. The app, a freeform creation tool described as a “digital zine creator” and “GIF collage bonanza,” was announced earlier this year, but was only onboarding users via a waitlist until now. Today, it’s available in the App Store for anyone to download.

The app allows users to create and share canvases, which are basically mixed media “artsy” collages created using a combination of text, images, and/or GIFs. The latter leverages Facebook’s acquisition of the GIF repository Giphy from May. Anything you make in E.gg can be given its own unique URL, allowing others to view your content even if they don’t have the app installed themselves.

Image Credits: Facebook

However, if you do use E.gg, you can browse through other people’s work directly in the app. And when you discover something on their pages you like, you can easily reuse that content on your own pages with attribution.

When first introducing E.gg this summer, Facebook Product Manager Jason Toff described it as an “experimental new platform for weird and wonderful expressions of who you are and what you love,” adding that the inspiration for the project was the “raw and exploratory spirit on the early Interwebz.”

In other words, the early days of the web resulted in a lot more weird and offbeat creativity, because users were experimenting with what was possible — from dancing baby GIFs to awful font choices to tacky website backgrounds.

The question E.gg aims to answer is whether a more low-pressure, creative tool can help give people the power to express themselves more freely.

Facebook says that during its beta testing phase, people used E.gg to create create fan pagesguidestributesprofilescollagesrecipes and more.

Unfortunately, the app during its beta period had also been met with complaints from artists who claimed it was stealing their work. They said the tool had pulled in their GIFs without permission or credit. Facebook responded at the time to acknowledge the issues and noted that the reason the app was still in a beta testing phase was to get feedback about the sort of problems it needed to correct before going live. The company said it would hold off on expanding E.gg until it fixed these problems.

Facebook says it has addressed the attribution issues. On the desktop, it’s testing an “attribution” button on the bottom left of each page. On mobile, you can tap “bits” to see who art is by, the company notes.

E.gg is available as a free download from the iOS App Store in the U.S. Users can also view a few sample creations via http://e.gg.

Lyron Foster is a Hawaii based African American Musician, Author, Actor, Blogger, Filmmaker, Philanthropist and Multinational Serial Tech Entrepreneur.

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Neuroglee gets $2.3 million to develop digital therapeutics for neurodegenerative diseases

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There are now about 50 million people with dementia globally, a number the World Health Organization expects to triple by 2050. Alzheimer’s is the leading cause of dementia and caregivers are often overwhelmed, without enough support.

Neuroglee, a Singapore-based health tech startup, wants to help with a digital therapeutic platform created to treat patients in the early stages of the disease. Founded this year to focus on neurodegenerative diseases, Neuroglee announced today it has raised $2.3 million in pre-seed funding.

The round was led by Eisai Co., one of Japan’s largest pharmaceutical companies, and Kuldeep Singh Rajput, the founder and chief executive officer of predictive healthcare startup Biofourmis.

Neuroglee’s prescription digital therapy software for Alzheimer’s, called NG-001, is its main product. The company plans to start clinical trials next year. NG-001 is meant to complement medication and other treatments, and once it is prescribed by a clinician, patients can access its cognitive exercises and tasks through a tablet.

Neuroglee founder and CEO Aniket Singh Rajput (brother of Kuldeep) told TechCrunch that its first target markets for NG-001 are the United States and Singapore, followed by Japan. NG-001 needs to gain regulatory approval in each country, and it will start by seeking U.S. Food and Drug Administration clearance.

Once it launches, clinicians will have two ways to prescribe NG-001, through their healthcare provider platform or an electronic prescription tool. A platform called Neuroglee Connect will give clinicians, caregivers and patients access to support and features for reimbursement and coverage.

The software tracks patients’ progress, such as the speed of their fingers and the time it takes to complete an exercise, and delivers personalized treatment programs. It also has features to address the mental health of patients, including one that shows images that can bring up positive memories, which in turn can help alleviate depression and anxiety when used in tandem with other cognitive behavioral therapy techniques.

For caregivers and clinicians, NG-001 helps them track patient progress and their compliance with other treatments, like medications. This means that healthcare providers can work closely with patients even remotely, which is especially important during the COVID-19 pandemic.

 

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Govtech intelligence platform, The Atlas for Cities, bought by Government Executive Media Group

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The Atlas for Cities, the 500 Startups-backed market intelligence platform connecting tech companies with state and local governments, has been acquired by the Growth Catalyst Partners-backed publishing and market intelligence company Government Executive Media Group.

The San Diego-based company will become the latest addition to a stable of publications and services that include the Route Fifty, publication for local government and the defense-oriented intelligence service, DefenseOne.

The Atlas provides peer-to-peer networks for state and local government officials to share best practices and is a marketing channel for the startups that want to sell services to those government employees. Through The Atlas, government officials can talk to each other, find case studies for best practices around tech implementations, and post questions to crowdsource ideas.

Government contractors can use the site to network with leadership and receive buyer intent data to inform their strategy in the sector, all while getting intelligence about the problems and solutions that matter to state and local jurisdictions across the nation. 

The Atlas delivers on GEMG’s promise to look for companies that complement and supplement the full suite of offerings that we provide to our partners to reach decision makers across all facets of the public sector,” said Tim Hartman, CEO of Government Executive Media Group, said in a statement.

Led by Ellory Monks and Elle Hempen, The Atlas for Cities launched in 2019 and is backed by financing from individual investors and the 500 Startups accelerator program. It now counts 21,000 government officials across 3,400 cities on its platform.

“State and local governments in the United States spend $3.7 trillion per year. That’s almost 20% of GDP,” said Elle Hempen, co-founder of The Atlas. “Our mission to increase transparency and access for local leaders has the opportunity to transform this enormous, inefficient market and enable tangible progress on the most important issues of our times.”

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Google shutting down Poly 3D content platform

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Google is almost running out of AR/VR projects to kill off.

The company announced today in an email to Poly users that they will be shutting 3D-object creation and library platform “forever” next year. The service will shut down on June 30, 2021 and users won’t be able to upload 3D models to the site on April 30, 2021.

Poly was introduced as a 3D creation tool optimized for virtual reality. Users could easily create low-poly objects with in-VR tools. The software was designed to serve as a lightweight way to create and view 3D assets that could in turn end up in games and experiences, compared to more art and sculpting-focused VR tools like Google’s Tilt Brush and Facebook’s (now Adobe’s) Medium software.

Google has already discontinued most of the company’s AR/VR plays, including most notably their Daydream mobile VR platform.

The AR/VR industry’s initial rise prompted plenty of 3D-centric startups to bet big on creating or hosting a library of digital objects. As investor enthusiasm has largely faded and tech platforms hosting AR/VR content have shuttered those products, it’s less clear where the market is for this 3D content for the time being.

Users that have uploaded objects to Poly will be able to download their data and models ahead of the shutdown.

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